Exported functions in state/lib/swarm.ts. .md file to compare - side-by-side diff against swarm
swarm
description: "Triggers on prompt mention of 'swarm'."
What it does for you
Coordinates review and testing helpers and settles any disagreements.
What it produces
A recent result, so you can see the kind of work it returns.
loading…
How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 3/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/swarm/SKILL.md
present
state/lib/swarm.ts
present
state/bin/swarm/
not present
state/skills/swarm/AGENTS.md
present
how it's graded - what counts as a good run 3 criteria · 2 deterministic · 1 judge
Each row is one thing a good run has to get right. deterministic means a quick check decides, pass or fail. judge means the AI reads the result and rates it. Grading each piece on its own (instead of one overall score) shows exactly where a run fell short, so the fix is obvious.
how it runs - the shared frame every skill uses 5/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
state/log/pending-eval.ndjson - The lib is a scaffold stub per the index; treat any production use as exploratory.
- Eval is manual (Robert review) — every run MUST file a row in state/log/pending-eval.ndjson.
what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- who makes it, who checks it
import from `state/lib/swarm.ts
npx tsx state/lib/swarm.ts` (import-check)
SKILL.md- the skill, written out in plain English
swarm
snappy-swarm/api.ts - How to construct agent prompts for BOTH code-review and browser-testing agents, collect results, resolve conflicts, and decide when to stop.
Ported from kernel snappy-swarm in Phase 0.5. See state/lib/swarm.ts for the full API surface.
Steps
- See
state/lib/swarm.ts
Eval
Actor: the exported functions in state/lib/swarm.ts. Auditor: none wired yet - eval is manual (Robert review). File a state/log/pending-eval.ndjson row on each run.
Score convention:
| Outcome | Score |
|---|---|
| Pass on first try | 1.0 |
| Failed first, auto-fix applied, re-check passed | 0.5 |
| Still failing or unrecoverable | 0.0 |
Gotchas
via the Phase 0.5 driver. Only these rewrites were applied: already in state/lib/)
realpathSync(process.argv[1])CLI guard wrapped in try/catch
- See the kernel SKILL.md for the original long-form guidance if you need it
(read-only reference at the kernel path above).
Graduation
This skill is prose. Graduate by defining a deterministic auditor and flipping eval: auto.
Rubric
criteria:
- name: api_exists
kind: deterministic
check: "The file 'state/lib/swarm.ts' should exist and export functions for prompt construction, result collection, conflict resolution, and iteration stopping."
- name: log_entry_created
kind: deterministic
check: "A new entry should be appended to 'state/log/pending-eval.ndjson' after the skill execution."
- name: conflicts_resolved
kind: judge
check: "The output of the skill should demonstrate a clear strategy for resolving conflicts between subagent results and a decision on when to stop iterating."AGENTS.md- what the AI loads when this skill comes up
swarm - loader
Per-turn rules for the swarm skill. Full reference: state/skills/swarm/SKILL.md.
Critical Rules
_(no failures recorded yet - this skill is a Phase 0.5 mechanical port from kernel snappy-swarm and has not produced hard-won rules in mini. Read state/skills/swarm/SKILL.md and state/lib/swarm.ts before invoking.)_
- The lib is a scaffold stub per the index; treat any production use as exploratory.
- Eval is manual (Robert review) - every run MUST file a row in
state/log/pending-eval.ndjson.
Commands
| ui dashboard | state/skills/swarm/resources/ui.openui | |invoke: import from state/lib/swarm.ts |verify: npx tsx state/lib/swarm.ts (import-check) |eval log: state/log/pending-eval.ndjson (skill: "swarm" - manual review queue)
OpenUI Resource
- Skill-owned OpenUI Lang resource:
state/skills/swarm/resources/ui.openui. Read it before rendering or editing this skill's generated component surface. - Treat this resource as a first-class artifact of the skill, not a generic chat response. Improve it when the skill's user-facing output needs to become richer.
- System resources compose OpenUI primitives and inherit SnappyChat tokens. Use
ui_contract: brandedin SKILL.md only for deliberate platform or client visuals.
Known Pitfalls
- Phase 0.5 ported file: only mechanical rewrites applied (path patches,
realpathSyncCLI guard wrapped in try/catch). Original kernel SKILL.md at~/.claude/skills/snappy-swarm/is the long-form reference. - No deterministic auditor exists - graduation requires defining one and flipping
eval: auto.
Self-Test
An agent reading this should correctly:
- [ ] File a
pending-eval.ndjsonrow instead of anevals.ndjsonrow - [ ] Read
state/lib/swarm.tsbefore assuming behavior - [ ] Treat the skill as scaffold, not graduated
Self-report
If this loader fell short, append a line:
echo "[$(date -u +%FT%TZ)] swarm: <what was missing>" >> state/log/loader-feedback.log
<!-- kernel-ok: historical attribution for the PID-loader pattern. -->
Self-correcting loader (PID feedback)
This is the rule that makes loaders learn. Ported from snappy-kernel, where it demonstrably worked: the snappy-dom-cartographer skill mapped Skool admin UI once, every later ship-agent inherited the full map for free.
Before you finish, do two things:
1. Fix gaps (P - proportional). MANDATORY. If this loader didn't cover your case - if you had to read another file, run an undocumented command, work around a wrong selector, or discover a quirk - you MUST attempt an Edit to this AGENTS.md before you log.
- Default action: edit this file. Surgical. Add the missing line, table
row, or code example where it belongs. No restructuring.
- Only
LOGGEDis allowed when: the fix needs >10 lines, spans multiple
files, or requires a structural rewrite. In that case the state/regen/drain.sh queue picks it up asynchronously.
- "I didn't have time" / "it's minor" / "the next agent will figure it out"
are NOT valid reasons. Minor gaps compound - that's the whole point of this loop.
- Concrete example of a valid P-fix: discover
agent-browser screenshot
takes path positionally not as --output <path>. One line in a table. Edit it in. Do not just log it.
- The goal: the next agent never has to leave the loader.
2. Log the result.
echo "[$(date -u +%FT%TZ)] swarm: <what was missing or fixed> [FIXED|LOGGED]" >> state/log/loader-feedback.log
FIXED= you patched this loader inline (P-fix).LOGGED= too large for inline; the PostToolUse enqueue + Stop-hook drain
will rewrite the loader from scratch on next session-end.
Do not skip this. Every agent run must leave the system better than it found it. The loader is the setpoint; you are the sensor; the gap is the error signal; closing the gap is the correction.
api.ts- the code it can call
#!/usr/bin/env npx tsx
/**
* snappy-swarm/api.ts — How to construct agent prompts for BOTH code-review and browser-testing agents, collect results, resolve conflicts, and decide when to stop.
*
* This is a scaffolded stub. Replace the CLI below with real verbs.
* Credentials load via `env("KEY")` from `../snappy-settings/load.ts`.
*/
import { realpathSync } from "fs";
import { env } from "./env.ts";
// --- CLI ---
if ((() => { try { return import.meta.url === `file://${realpathSync(process.argv[1])}`; } catch { return false; } })()) {
const [, , cmd] = process.argv;
if (!cmd || cmd === "help") {
console.log("Usage: npx tsx api.ts <help>");
console.log("Scaffolded skill — replace this CLI with real verbs.");
process.exit(0);
}
console.error(`Unknown: ${cmd}`);
process.exit(1);
}
scripts- helper scripts it can run
prose-only skill - 1 inline code block live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
| timestamp | verb | score | primary_issue | artifact |
|---|---|---|---|---|
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:57Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:57Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |