see `state/skills/snappy-pause/SKILL.md` Steps .md file to compare - side-by-side diff against snappy-pause
snappy-pause
description: "Triggers on prompt mention of 'snappy-pause'."
What it does for you
Pauses a running helper without losing its place.
What it produces
A recent result, so you can see the kind of work it returns.
loading…
How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 2/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/snappy-pause/SKILL.md
present
state/lib/snappy-pause.ts
not present
state/bin/snappy-pause/
not present
state/skills/snappy-pause/AGENTS.md
present
how it's graded - what counts as a good run 4 criteria · 3 deterministic · 1 judge
Each row is one thing a good run has to get right. deterministic means a quick check decides, pass or fail. judge means the AI reads the result and rates it. Grading each piece on its own (instead of one overall score) shows exactly where a run fell short, so the fix is obvious.
how it runs - the shared frame every skill uses 2/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
This skill doesn't fix its own gaps yet.
state/log/evals.ndjson - Idempotent: pausing an already-paused agent is fine (score=1, history
what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- step by step
SKILL.md- the skill, written out in plain English
snappy-pause
One job: flip a running agent's status to paused so the 10-min cron tick skips it, without deleting the agent file. /snappy-resume <name> flips it back.
Usage
/snappy-pause # pauses "default"
/snappy-pause verify-loop # pauses the named agent
Steps
- Resolve name: first argument if present, else
default. - Run:
bash ~/projects/snappy-os/state/bin/agents/pause.sh <name>
- Confirm
state/agents/<name>.jsonhasstatus=paused. - Tell the operator the agent is paused, quote the last tick timestamp,
and remind them /snappy-resume <name> to start ticks again.
Why
Stop deletes the agent; pause keeps the prompt + tick count. Useful when you want to free a concurrency slot for another agent temporarily, or when you're about to run a conflicting workflow by hand.
Eval
Shape-gate:
state/agents/<name>.jsonhasstatus=pausedafter invocation.state/log/agents.ndjsongained a{action:"pause", id:<name>}row.
Score = 1 if both pass; else 0.
Gotchas
- Idempotent: pausing an already-paused agent is fine (score=1, history
row written).
- Paused agents still count against the file inventory but NOT against
the concurrency cap (tick skips them before counting).
Rubric
criteria:
- name: agent_status_paused
kind: deterministic
check: "The 'status' field in 'state/agents/<name>.json' is set to 'paused' after the skill execution."
- name: log_entry_created
kind: deterministic
check: "A new entry with 'action:pause' and 'id:<name>' is present in 'state/log/agents.ndjson' after the skill execution."
- name: correct_agent_resolution
kind: deterministic
check: "The script 'state/bin/agents/pause.sh' was invoked with the correct agent name, either the provided argument or 'default'."
- name: operator_message_quality
kind: judge
check: "The operator message states the agent is paused, quotes a last tick timestamp, and reminds about '/snappy-resume <name>'."AGENTS.md- what the AI loads when this skill comes up
snappy-pause - loader
Per-turn rules for the snappy-pause skill. Full reference: state/skills/snappy-pause/SKILL.md. Do not skip these.
Critical Rules
- Idempotent: pausing an already-paused agent is fine (score=1, history
Commands
| ui model | live composition via compose_inline, persisted as artifact lang_body, reopened with OpenArtifact | |invoke: see state/skills/snappy-pause/SKILL.md Steps section |eval log: state/log/evals.ndjson (skill: "snappy-pause")
Self-Test
An agent reading this should correctly:
- [ ] Know which lib/bin artifact backs this skill (or that it is prose-only)
- [ ] Know what to write to
state/log/evals.ndjsonafter invoking - [ ] Know the eval mode (auto / shape / manual) from the .md frontmatter
Found a gap? Edit this file. <!-- footer-injection-point -->
api.ts- the code it can call
⚠ no api.ts - this skill has no typed action surface
scripts- helper scripts it can run
prose-only skill - 2 inline code blocks live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
no recent runs logged - the eval contract is declared but nothing has been graded yet