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snappy-launch

Coordinates several helpers working toward one goal at once.
personal 2 files

What it does for you

Coordinates several helpers working toward one goal at once.

What it produces

A recent result, so you can see the kind of work it returns.

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How to get it

These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.

Work with me
For developers how this skill is built, graded, and how it runs

at a glance- the short version

actorThing that
auditorThing that judges (must be different - see CONSTITUTION
eval modeauto-shape
categorySystem
stages5
dependssnappy-subagents

what's inside - the parts that make up a skill 3/4 present

A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.

The skill
state/skills/snappy-launch/SKILL.md present
the skill itself, in plain text
The main file. It says what the skill is and lays out the steps in plain English.
Code
state/skills/snappy-launch/api.ts present
code the skill can run
Reusable code this skill can call when it needs to.
Scripts
state/bin/snappy-launch/ not present
helper scripts
Optional. Added when a skill has a few commands to run.
Loader
state/skills/snappy-launch/AGENTS.md present
what the AI loads on the fly
Loaded automatically the moment this skill is needed. Kept short on purpose.

how it runs - the shared frame every skill uses 4/5 present

Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.

makes the work The worker
present
Thing that the worker
Does the actual work. Whatever it produces is what gets checked next.
checks the work The reviewer
present
Thing that judges (must be different - see CONSTITUTION the checker
A separate checker grades the work, so the part that made it can't approve its own work.
frame
learns Self-correction
not present

This skill doesn't fix its own gaps yet.

tidies up Background fixes
present
queued for rewrite runs in the background
Bigger fixes that can't be made on the spot get queued and rewritten in the background later.
remembers Run history
present
state/log/evals.ndjson auto-shape runs
Every run is written down here, so the next time this skill is used it already knows how the last runs went.
Critical rules the things this skill must not get wrong
No must-not-break rules called out for this skill. Anything important lives in the writeup below.

what it has learned - fixes written back in over time sample

When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.

  1. Loading feedback rows…

how the work flows- who makes it, who checks it

inputs snappy-subagents
actor Thing that
1 generator
Compose subagent briefs
- For each unit, write a brief that names the setpoint (state/skills/<slug>/AGENTS.md).
what this step does
- For each unit, write a brief that names the setpoint (state/skills/<slug>/AGENTS.md). - Include explicit FORBIDDEN paths list (files this subagent must NOT touch). - Mandate writeback before exit: if the loader has a gap, edit this AGENTS.md inline. git log on the file is the audit trail.
auditor Thing that judges (must be different - see CONSTITUTION
2 auditor
Assess progress
- For each subagent's writeback, check if the claimed [FIXED] edit is on disk.
what this step does
- For each subagent's writeback, check if the claimed [FIXED] edit is on disk. - Tally: how many succeeded, how many need re-dispatch, how many silently failed. - Log an overall verdict (1.0 = all clean | 0.5 = some re-dispatch | 0.0 = any silent returns).
3 data
Log + eval
```typescript

SKILL.md- the skill, written out in plain English

snappy-launch

Orchestrate parallel subagent launches with coordinated work tracking. This skill pairs with snappy-subagents (which governs an individual subagent's behavior) to handle the higher-level orchestrator's responsibilities: deciding how many parallel agents, what each does, collecting their writebacks, and assessing whether the parallel work made aggregate progress. Failure mode prevented: orchestrators that launch agents but don't verify they wrote back, or that launch N agents without confirming the work was actually independent.

Steps

1. Define work units

  • Identify independent tasks that can run in parallel (fan-out shape).
  • Each unit is one Task or headless claude -p subagent.
  • Skip the launch if tasks touch the same files (can't parallelize safely).

2. Compose subagent briefs

  • For each unit, write a brief that names the setpoint (state/skills/<slug>/AGENTS.md).
  • Include explicit FORBIDDEN paths list (files this subagent must NOT touch).
  • Mandate writeback before exit: if the loader has a gap, edit this AGENTS.md inline. git log on the file is the audit trail.

3. Launch and collect

  • Fan out the subagents (Task tool for attended, headless claude -p for Stop-hook drains).
  • Wait for all subagents to return and emit writebacks.
  • Read the feedback log; verify each subagent's writeback is present.

4. Assess progress

  • For each subagent's writeback, check if the claimed [FIXED] edit is on disk.
  • Tally: how many succeeded, how many need re-dispatch, how many silently failed.
  • Log an overall verdict (1.0 = all clean | 0.5 = some re-dispatch | 0.0 = any silent returns).

5. Log + eval

import { score } from "../../lib/eval";
score("snappy-launch", run_id, {
  score: <1.0 if all subagents wrote back AND every [FIXED] claim on disk
         | 0.5 if writebacks present but ≥1 re-dispatch needed
         | 0.0 if any silent return OR clobber OR lied [FIXED]>,
  primary_issue: <null | "silent-return" | "clobber" | "lied-fix">,
});

Eval

Actor: the thing that produces the output (a dispatch model, a CLI, or the state/lib/snappy-launch.ts library if one exists). Auditor: the thing that judges (must be different - see CONSTITUTION invariant #3). Name both explicitly.

Score convention:

OutcomeScore
Pass on first try1.0
Failed first, auto-fix applied, re-check passed0.5
Still failing or unrecoverable0.0

If you cannot name a deterministic auditor, switch the frontmatter to eval: manual and log to state/log/pending-eval.ndjson - but fight to avoid manual. Manual is the escape hatch that leaks the thesis.

Gotchas

  • List concrete failure modes you hit while building. Examples: "API

returns 200 with empty body"; "round-tripped text has a , artifact where em-dashes used to be"; "cache file is stale after 12h."

  • If a gotcha matches an entry in user memory (see ~/.claude/CLAUDE.md),

cite the memory name so future agents can follow the trail.

AGENTS.md- what the AI loads when this skill comes up

snappy-launch - loader

Parallel subagent orchestration. Full reference: state/skills/snappy-launch/SKILL.md.

Critical Rules

  1. Define work units. Identify truly independent tasks (fan-out). Each = one Task (attended) OR one claude -p subagent (Stop-hook). Skip if tasks share files - parallelism requires disjoint file sets.
  2. Compose briefs with FORBIDDEN paths. Name setpoint (state/skills/<slug>/AGENTS.md). List files agent must NOT touch. Mandate writeback: echo "[$(date -u +%FT%TZ)] <slug>: <gap or fix> [FIXED|LOGGED]" >> state/log/loader-feedback.log.
  3. Launch, wait, collect. Fan out (Task for attended | claude -p for drains). Wait for ALL to exit. Read feedback log, verify each writeback present.
  4. Assess progress. For each writeback, verify [FIXED] claim on disk. Tally: success | re-dispatch | silent-fail (no writeback). Silent failures = score 0.0.
  5. Score eval row. score() from state/lib/eval. 1.0 = all wrote back AND all [FIXED] on disk | 0.5 = writebacks + ≥1 re-dispatch | 0.0 = silent return OR clobber OR lied. Log primary_issue (null | "silent-return" | "clobber" | "lied-fix").
  6. Actor ≠ Auditor. You launch. Distinct audit step grades (CONSTITUTION #3).
  7. Default scope-only (apply:false). Preview work. Explicit confirmation before side effects.

Commands

| define | identify truly independent Task / claude -p per work unit | | compose | name state/skills/<slug>/AGENTS.md, list FORBIDDEN paths, mandate writeback line | | fan out | Task(name="<unit>", prompt="<brief>") attended; claude -p for drains | | collect | grep "<slug>" state/log/loader-feedback.log to verify all writebacks | | verify | ls -l <file> per [FIXED] claim to confirm edits on disk | | score | score("snappy-launch", run_id, { score, primary_issue })state/log/evals.ndjson |

Self-Test

  • [ ] Name independent work units (disjoint file paths)?
  • [ ] Include FORBIDDEN paths in every brief?
  • [ ] Wait for ALL subagents before scoring?
  • [ ] Verify [FIXED] claims by reading files?
  • [ ] Score if one of three never writes back?
  • [ ] Distinguish 0.5 vs 0.0?
  • [ ] Actor AND auditor, or separate grader?

Found a gap? Edit this file. <!-- footer-injection-point -->

api.ts- the code it can call

#!/usr/bin/env npx tsx
/**
 * state/skills/snappy-launch/api.ts — sidecar stub for the snappy-launch skill.
 *
 * This file is created by the scaffolder so a fresh skill folder is
 * structurally valid. Replace the placeholder with the real implementation
 * the moment the skill needs executable logic, OR move the implementation
 * to `state/lib/snappy-launch.ts` (preferred — the lib path is what
 * `eval: shape` validates against).
 *
 * If this skill has no backing code (prose-only slash command), delete this
 * file and rely on `eval: auto-shape` in SKILL.md.
 */
export const SKILL_NAME = "snappy-launch" as const;

export function describe(): string {
  return "The launch skill — purpose TBD.";
}

if ((() => { try { return import.meta.url === `file://${process.argv[1]}`; } catch { return false; } })()) {
  console.log(JSON.stringify({ skill: SKILL_NAME, describe: describe() }, null, 2));
}

scripts- helper scripts it can run

prose-only skill - 1 inline code block live in SKILL.md above (no state/bin/ sidecar yet).

how we check it- the checks, plus the last 10 runs

rubric auto-shape no rubric declared
recent no runs actor/auditor: unverifiable
deps snappy-subagents

no recent runs logged - the eval contract is declared but nothing has been graded yet