.md file to compare - side-by-side diff against snappy-chart
snappy-chart
What it does for you
Turns your data into a clear chart.
What it produces
A recent result, so you can see the kind of work it returns.
loading…
How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 3/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/snappy-chart/SKILL.md
present
state/skills/snappy-chart/api.ts
present
state/bin/snappy-chart/
not present
state/skills/snappy-chart/AGENTS.md
present
how it runs - the shared frame every skill uses 4/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
This skill doesn't fix its own gaps yet.
state/log/evals.ndjson what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- who makes it, who checks it
what this step does
SKILL.md- the skill, written out in plain English
snappy-chart
The chart skill - purpose TBD.
One paragraph: what this skill does, why it exists, and what failure mode it prevents. If you can't name a failure mode, the skill probably doesn't need to exist - leave it out. Replace this paragraph as soon as the first agent runs the skill and discovers the real shape.
Observed user requests
These are the prompts that triggered this skill being scaffolded:
- "make that chart better with trend arrows for each skill"
- "now make that chart better - show it as a grouped bar chart with trend arrows for each skill"
- "show me a bar chart with three data points: A=10, B=25, C=15"
The Steps section below is a first-draft response to this cluster - refine as eval scores accumulate.
Steps
1. Parse request
Extract the data and chart type from the prompt. Support bar, line, area, pie, and radar charts. Normalize data shape to {labels, datasets}.
2. Compose OpenUI Lang
Compose the chart through compose_inline by default, or direct Lang when the exact OpenUI body matters. Use OpenUI primitive chart composition (BarChart, LineChart, PieChart, etc. from the genui-library). Do not emit [[TOOL:Lang]] markers.
Chart signatures are not object-row APIs:
labels = ["A", "B", "C"]
values = [10, 25, 15]
series = [Series("Data", values)]
bar = BarChart(labels, series, "grouped")
pie = PieChart(labels, values, "donut")
Do not pass [{label: "A", value: 10}] directly to BarChart or PieChart. That renders as object placeholders and bad percentages in the cockpit.
3. Render in cockpit
The chart appears inline in snappy-os as a generative-UI card via the Lang renderer in dispatch-card.tsx.
4. Score
score("snappy-chart", run_id, {
score: valid_chart ? 1.0 : 0.0,
primary_issue: valid_chart ? null : "invalid-data-shape",
});
Eval
Actor: the thing that produces the output (a dispatch model, a CLI, or the state/lib/snappy-chart.ts library if one exists). Auditor: the thing that judges (must be different - see CONSTITUTION invariant #3). Name both explicitly.
Score convention:
| Outcome | Score |
|---|---|
| Pass on first try | 1.0 |
| Failed first, auto-fix applied, re-check passed | 0.5 |
| Still failing or unrecoverable | 0.0 |
If you cannot name a deterministic auditor, switch the frontmatter to eval: manual and log to state/log/pending-eval.ndjson - but fight to avoid manual. Manual is the escape hatch that leaks the thesis.
Gotchas
- List concrete failure modes you hit while building. Examples: "API
returns 200 with empty body"; "round-tripped text has a , artifact where em-dashes used to be"; "cache file is stale after 12h."
- If a gotcha matches an entry in user memory (see
~/.claude/CLAUDE.md),
cite the memory name so future agents can follow the trail.
AGENTS.md- what the AI loads when this skill comes up
snappy-chart - loader
Per-turn rules for snappy-chart. Full reference: state/skills/snappy-chart/SKILL.md.
Critical Rules
- Compose charts through the current live-surface contract. Default to
compose_inline. Use direct Lang only when you must hand-author the exact OpenUI body. Never emit [[TOOL:Lang]] markers.
- Ground the data first. Do not draw a chart until the numbers are real.
Use actual tool results or normalized input from the turn. No fabricated labels, counts, or trend claims.
- Normalize chart input. Convert source data into a consistent shape the
chart can reason about before composing. If the data is malformed or too ambiguous to chart honestly, say so and ask for the missing structure.
- Use OpenUI chart signatures exactly.
BarChart,LineChart, and
AreaChart take labels plus [Series(name, values)]. PieChart takes labels plus values. Never pass {label, value} object rows directly to chart components.
- Comparison must read instantly. The surface should make the pattern
obvious at a glance: what is up, what is down, what matters, and what the user should inspect next.
- Trend indicators should use standard Lang primitives. Use tags,
callouts, labels, tables, or supporting rows where needed. Do not invent custom SVG or TSX for a normal chart explanation.
- Scope-only by default. Render the chart as a preview or structured
answer unless the user explicitly asked to persist, schedule, or publish something from it.
- Refinement means improve the same charting surface. For prompts like
"better", "again", or "make this clearer", preserve the underlying data and improve hierarchy, fidelity, comparison, labeling, or supporting context instead of swapping to an unrelated generic card.
- Durability uses artifacts, not
ui.openui. If a chart view becomes a
reusable live app, it persists via artifact lang_body and reopens via OpenArtifact.
Commands
| purpose | tool / command | |
|---|---|---|
| compose chart surface | compose_inline | |
| hand-author exact chart Lang | Lang | |
| inspect component signatures | ListComponents | |
| reopen saved chart artifact | OpenArtifact | |
| eval log | state/log/evals.ndjson (skill: snappy-chart) | |
| list chart primitives | `grep -oE '"[A-Z][a-zA-Z]+Chart[^"]*"' web/node_modules/@openuidev/react-ui/dist/genui-lib/openuiChatLibrary.js \ | sort -u` |
Self-Test
- [ ] I will use
compose_inlineby default, not marker emission. - [ ] I will ground the numbers before charting them.
- [ ] I will use flat arrays and
Series(...), never object rows in charts. - [ ] I will improve the existing chart on refinement turns instead of falling back to a generic recap card.
- [ ] I will not reference
resources/ui.openuior a file-backed chart surface. - [ ] I will use standard OpenUI primitives for comparison and trend cues.
Found a gap? Edit this file. <!-- footer-injection-point -->
api.ts- the code it can call
#!/usr/bin/env npx tsx
/**
* state/skills/snappy-chart/api.ts — sidecar stub for the snappy-chart skill.
*
* This file is created by the scaffolder so a fresh skill folder is
* structurally valid. Replace the placeholder with the real implementation
* the moment the skill needs executable logic, OR move the implementation
* to `state/lib/snappy-chart.ts` (preferred — the lib path is what
* `eval: shape` validates against).
*
* If this skill has no backing code (prose-only slash command), delete this
* file and rely on `eval: auto-shape` in SKILL.md.
*/
export const SKILL_NAME = "snappy-chart" as const;
export function describe(): string {
return "The chart skill — purpose TBD.";
}
if ((() => { try { return import.meta.url === `file://${process.argv[1]}`; } catch { return false; } })()) {
console.log(JSON.stringify({ skill: SKILL_NAME, describe: describe() }, null, 2));
}
scripts- helper scripts it can run
prose-only skill - 2 inline code blocks live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
no recent runs logged - the eval contract is declared but nothing has been graded yet