No work step here. This is probably a skill that reads or coordinates, not one that produces something.
.md file to compare - side-by-side diff against reconcile
reconcile
description: "Triggers on prompt mention of 'reconcile'."
What it does for you
Cross-checks invoices, payments, and deposits and flags mismatches.
What it produces
A recent result, so you can see the kind of work it returns.
loading…
How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 2/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/reconcile/SKILL.md
present
state/lib/reconcile.ts
not present
state/bin/reconcile/
not present
state/skills/reconcile/AGENTS.md
present
how it's graded - what counts as a good run 5 criteria · 3 deterministic · 2 judge
Each row is one thing a good run has to get right. deterministic means a quick check decides, pass or fail. judge means the AI reads the result and rates it. Grading each piece on its own (instead of one overall score) shows exactly where a run fell short, so the fix is obvious.
how it runs - the shared frame every skill uses 3/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
shape gate (matched/unmatched state/log/evals.ndjson - ALWAYS compare amounts in CENTS. Never in dollars. Float comparison on dollars guarantees false negatives.
- ALWAYS complete Stripe API pagination. Partial fetch = false-negative unmatched payments. Do not bail early.
- ALWAYS treat unmatched as the SIGNAL, not failure. unmatched_invoices/payments/deposits > 0 does NOT score 0.0 — that's the entire reason this skill exists.
- Score 0.0 only on shape failure or missing source. Score 0.5 if bank CSV missing (primary_issue: "source-missing"); the manual CSV drop in sources/finance/ is human-owned and may not be present.
- Match window: ±3 days, exact amount + memo overlap. Two-pass: pass 1 exact week, pass 2 memo overlap.
what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- step by step
shape gate (matched/unmatched arrays present), all three sources loaded
SKILL.md- the skill, written out in plain English
Backed by: state/lib/xano.ts (Stripe side is an external-dep phantom - manual cross-check until a Stripe lib lands)
reconcile
Three-way reconciliation. Reads:
- Xano invoices table for
$month - Stripe charges via API for
$month - Bank deposit entries from the manual CSV drop in
sources/finance/
Matches by amount + date window ±3 days + client memo. Flags unmatched.
Steps
- Fetch all three sources.
- Normalize to
{amount_cents, date, client, source_ref}. - Match pass 1: exact amount + same week.
- Match pass 2: exact amount + memo overlap.
- Emit
{matched, unmatched_invoices, unmatched_payments, unmatched_deposits}. - Write
state/log/reconcile/<month>.md.
Eval
score("reconcile", run_id, {
score:
shape_ok && all_three_sources_loaded ? 1.0 :
shape_ok ? 0.5 :
0.0,
matched_count: matched.length,
unmatched_invoices: u_i.length,
unmatched_payments: u_p.length,
unmatched_deposits: u_d.length,
primary_issue:
!all_three_sources_loaded ? "source-missing" :
u_i.length + u_p.length + u_d.length > 0 ? "unmatched-present" :
null,
});
Unmatched ≠ score 0 - unmatched is the signal the skill exists to surface. Score 0 only on shape failure or missing sources.
Gotchas
- Stripe API pagination must complete; partial fetch = false negatives.
- Bank CSV is manual - if missing, score 0.5 with `primary_issue:
"source-missing"`.
- Amount comparison in cents. Never in dollars.
Rubric
criteria:
- name: output_file_exists
kind: deterministic
check: "The file 'state/log/reconcile/<month>.md' must exist after skill execution, where <month> is the input month."
- name: all_sources_loaded
kind: deterministic
check: "The skill evaluation must report 'all_three_sources_loaded' as true, or 'primary_issue' is not 'source-missing'."
- name: correct_output_shape
kind: deterministic
check: "The skill evaluation must report 'shape_ok' as true."
- name: unmatched_reporting
kind: judge
check: "The content of 'state/log/reconcile/<month>.md' must clearly list and itemize any 'unmatched_invoices', 'unmatched_payments', and 'unmatched_deposits' flagged by the skill, providing context like amount, date, and client/memo."
- name: amount_comparison_correctness
kind: judge
check: "The reconciliation log, if reviewing specific matches, must demonstrate that amount comparisons were performed in cents and not dollars, avoiding floating-point issues."AGENTS.md- what the AI loads when this skill comes up
reconcile - loader
Per-turn rules for the reconcile skill. Full reference: state/skills/reconcile/SKILL.md. Do not skip these.
Critical Rules
- ALWAYS compare amounts in CENTS. Never in dollars. Float comparison on dollars guarantees false negatives.
- ALWAYS complete Stripe API pagination. Partial fetch = false-negative unmatched payments. Do not bail early.
- ALWAYS treat unmatched as the SIGNAL, not failure.
unmatched_invoices/payments/deposits > 0does NOT score 0.0 - that's the entire reason this skill exists. - Score 0.0 only on shape failure or missing source. Score 0.5 if bank CSV missing (
primary_issue: "source-missing"); the manual CSV drop insources/finance/is human-owned and may not be present. - Match window: ±3 days, exact amount + memo overlap. Two-pass: pass 1 exact week, pass 2 memo overlap.
Commands
| ui dashboard | state/skills/reconcile/resources/ui.openui | |invoke (TS): chain state/lib/xano.ts (invoices) + Stripe API + sources/finance/<month>.csv |verify: shape gate (matched/unmatched arrays present), all three sources loaded |eval log: state/log/evals.ndjson (skill: "reconcile") |output: state/log/reconcile/<month>.md
OpenUI Resource
- Skill-owned OpenUI Lang resource:
state/skills/reconcile/resources/ui.openui. Read it before rendering or editing this skill's generated component surface. - Treat this resource as a first-class artifact of the skill, not a generic chat response. Improve it when the skill's user-facing output needs to become richer.
- System resources compose OpenUI primitives and inherit SnappyChat tokens. Use
ui_contract: brandedin SKILL.md only for deliberate platform or client visuals.
Known Pitfalls
- Stripe lib is a phantom (per skill .md "external-dep phantom - manual cross-check until a Stripe lib lands"). Until then, manual cross-check is acceptable but score 0.5.
- The
requires: [month]payload key is mandatory. Format YYYY-MM. - "Unmatched" is per-source: an invoice with no payment, a payment with no invoice, a deposit with no payment. Three independent buckets.
Self-Test
An agent reading this should correctly:
- [ ] Compare amounts in cents, never dollars
- [ ] Score 1.0 on a clean run with unmatched > 0 (the signal, not failure)
- [ ] Score 0.5 (not 0.0) when bank CSV is missing
Self-report
If this loader fell short, append a line:
echo "[$(date -u +%FT%TZ)] reconcile: <what was missing>" >> state/log/loader-feedback.log
<!-- kernel-ok: historical attribution for the PID-loader pattern. -->
Self-correcting loader (PID feedback)
This is the rule that makes loaders learn. Ported from snappy-kernel, where it demonstrably worked: the snappy-dom-cartographer skill mapped Skool admin UI once, every later ship-agent inherited the full map for free.
Before you finish, do two things:
1. Fix gaps (P - proportional). MANDATORY. If this loader didn't cover your case - if you had to read another file, run an undocumented command, work around a wrong selector, or discover a quirk - you MUST attempt an Edit to this AGENTS.md before you log.
- Default action: edit this file. Surgical. Add the missing line, table
row, or code example where it belongs. No restructuring.
- Only
LOGGEDis allowed when: the fix needs >10 lines, spans multiple
files, or requires a structural rewrite. In that case the state/regen/drain.sh queue picks it up asynchronously.
- "I didn't have time" / "it's minor" / "the next agent will figure it out"
are NOT valid reasons. Minor gaps compound - that's the whole point of this loop.
- Concrete example of a valid P-fix: discover
agent-browser screenshot
takes path positionally not as --output <path>. One line in a table. Edit it in. Do not just log it.
- The goal: the next agent never has to leave the loader.
2. Log the result.
echo "[$(date -u +%FT%TZ)] reconcile: <what was missing or fixed> [FIXED|LOGGED]" >> state/log/loader-feedback.log
FIXED= you patched this loader inline (P-fix).LOGGED= too large for inline; the PostToolUse enqueue + Stop-hook drain
will rewrite the loader from scratch on next session-end.
Do not skip this. Every agent run must leave the system better than it found it. The loader is the setpoint; you are the sensor; the gap is the error signal; closing the gap is the correction.
api.ts- the code it can call
⚠ no api.ts - this skill has no typed action surface
scripts- helper scripts it can run
prose-only skill - 2 inline code blocks live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
| timestamp | verb | score | primary_issue | artifact |
|---|---|---|---|---|
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:57Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:57Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |