Exported functions in state/lib/ops/api.ts. .md file to compare - side-by-side diff against ops
ops
description: "Triggers on prompt mention of 'ops'."
What it does for you
Your control room for everything your assistant is running.
What it produces
A recent result, so you can see the kind of work it returns.
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How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 2/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/ops/SKILL.md
present
state/lib/ops.ts
not present
state/bin/ops/
not present
state/skills/ops/AGENTS.md
present
how it's graded - what counts as a good run 3 criteria · 2 deterministic · 1 judge
Each row is one thing a good run has to get right. deterministic means a quick check decides, pass or fail. judge means the AI reads the result and rates it. Grading each piece on its own (instead of one overall score) shows exactly where a run fell short, so the fix is obvious.
how it runs - the shared frame every skill uses 5/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
state/log/pending-eval.ndjson - This is the operator console — broad dispatch surface (chains, recipes, reminders, artifacts). Use the most specific function rather than run() blindly.
- Dry-run paths exist (dryRecipe(), drySkill()) — use them before any run() that has side effects. Scope-only is the program.md default.
- Phase 0.5 mechanical port from snappy-ops; the kernel had vendored staged-action, registry, loops, and recipes/ subdirs (see state/lib/ops/api.ts). Reach into the vendored dir when an op isn't on the top-level api.ts surface.
- replayRun() reads from chain.ndjson — confirm a run_id exists before passing it; replay of a missing run is a silent no-op
what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- who makes it, who checks it
import from `state/lib/ops/api.ts` — `systemStatus`, `inboxSummary`, `runChains`, `lastChainRun`, `run`, `recentActions`, `trace`, `story`, `replayRun`, `dryRecipe`, `drySkill`, `settleDelta`, `listSettled`, `addReminder`, `listReminders`, `markReminderDone`, `shareArtifact`, `listRecipes
SKILL.md- the skill, written out in plain English
ops
Operator console for the Snappy agent system.
Ported from kernel snappy-ops in Phase 0.5. See state/lib/ops/api.ts for the full API surface.
Steps
systemStatus()- seestate/lib/ops/api.tsinboxSummary()- seestate/lib/ops/api.tsrunChains()- seestate/lib/ops/api.tslastChainRun()- seestate/lib/ops/api.tsrun()- seestate/lib/ops/api.tsrecentActions()- seestate/lib/ops/api.tstrace()- seestate/lib/ops/api.tsstory()- seestate/lib/ops/api.tsreplayRun()- seestate/lib/ops/api.tsdryRecipe()- seestate/lib/ops/api.tsdrySkill()- seestate/lib/ops/api.tssettleDelta()- seestate/lib/ops/api.tslistSettled()- seestate/lib/ops/api.tsaddReminder()- seestate/lib/ops/api.tslistReminders()- seestate/lib/ops/api.tsmarkReminderDone()- seestate/lib/ops/api.tsshareArtifact()- seestate/lib/ops/api.tslistRecipes()- seestate/lib/ops/api.ts
Eval
Actor: the exported functions in state/lib/ops/api.ts. Auditor: none wired yet - eval is manual (Robert review). File a state/log/pending-eval.ndjson row on each run.
Score convention:
| Outcome | Score |
|---|---|
| Pass on first try | 1.0 |
| Failed first, auto-fix applied, re-check passed | 0.5 |
| Still failing or unrecoverable | 0.0 |
Gotchas
via the Phase 0.5 driver. Only these rewrites were applied: already in state/lib/)
realpathSync(process.argv[1])CLI guard wrapped in try/catch
- See the kernel SKILL.md for the original long-form guidance if you need it
(read-only reference at the kernel path above).
Graduation
This skill is prose. Graduate by defining a deterministic auditor and flipping eval: auto.
Rubric
criteria:
- name: api_functions_exist
kind: deterministic
check: "The file 'state/lib/ops/api.ts' exists and exports all functions listed in SKILL.md under 'Steps'."
- name: logs_pending_eval
kind: deterministic
check: "A new entry for this skill execution was appended to 'state/log/pending-eval.ndjson'."
- name: function_calls_match_api
kind: judge
check: "The skill's output indicates that its console actions correctly invoked the corresponding functions within 'state/lib/ops/api.ts'."AGENTS.md- what the AI loads when this skill comes up
ops - loader
Per-turn rules for the ops skill. Full reference: state/skills/ops/SKILL.md. Do not skip these.
Critical Rules
- This is the operator console - broad dispatch surface (chains, recipes, reminders, artifacts). Use the most specific function rather than
run()blindly. - Dry-run paths exist (
dryRecipe(),drySkill()) - use them before anyrun()that has side effects. Scope-only is the program.md default. - Phase 0.5 mechanical port from
snappy-ops; the kernel had vendoredstaged-action,registry,loops, andrecipes/subdirs (seestate/lib/ops/api.ts). Reach into the vendored dir when an op isn't on the top-level api.ts surface. replayRun()reads from chain.ndjson - confirm arun_idexists before passing it; replay of a missing run is a silent no-op
Commands
| ui dashboard | state/skills/ops/resources/ui.openui | |invoke: import from state/lib/ops/api.ts - systemStatus, inboxSummary, runChains, lastChainRun, run, recentActions, trace, story, replayRun, dryRecipe, drySkill, settleDelta, listSettled, addReminder, listReminders, markReminderDone, shareArtifact, listRecipes |eval log: state/log/pending-eval.ndjson (manual review until shape gate added)
OpenUI Resource
- Skill-owned OpenUI Lang resource:
state/skills/ops/resources/ui.openui. Read it before rendering or editing this skill's generated component surface. - Treat this resource as a first-class artifact of the skill, not a generic chat response. Improve it when the skill's user-facing output needs to become richer.
- System resources compose OpenUI primitives and inherit SnappyChat tokens. Use
ui_contract: brandedin SKILL.md only for deliberate platform or client visuals.
Known Pitfalls
- The vendored
state/lib/ops/is a directory with sub-modules - imports that look upstate/lib/ops.ts(file) will fail; usestate/lib/ops/api.ts(dir/file) - Skill frontmatter says
eval: shapebut no auditor wired - log topending-eval.ndjson staged-actionis a key concept here - staged actions are scope-only by default and require explicitapplyto fire
Self-Test
An agent reading this should correctly:
- [ ] Reach for
dryRecipe()/drySkill()before invokingrun()with side effects? - [ ] Import from
state/lib/ops/api.ts(vendored dir) not a non-existentstate/lib/ops.ts? - [ ] Confirm a
run_idexists in chain.ndjson before callingreplayRun()?
Self-report
If this loader fell short, append a line:
echo "[$(date -u +%FT%TZ)] ops: <what was missing>" >> state/log/loader-feedback.log
<!-- kernel-ok: historical attribution for the PID-loader pattern. -->
Self-correcting loader (PID feedback)
This is the rule that makes loaders learn. Ported from snappy-kernel, where it demonstrably worked: the snappy-dom-cartographer skill mapped Skool admin UI once, every later ship-agent inherited the full map for free.
Before you finish, do two things:
1. Fix gaps (P - proportional). MANDATORY. If this loader didn't cover your case - if you had to read another file, run an undocumented command, work around a wrong selector, or discover a quirk - you MUST attempt an Edit to this AGENTS.md before you log.
- Default action: edit this file. Surgical. Add the missing line, table
row, or code example where it belongs. No restructuring.
- Only
LOGGEDis allowed when: the fix needs >10 lines, spans multiple
files, or requires a structural rewrite. In that case the state/regen/drain.sh queue picks it up asynchronously.
- "I didn't have time" / "it's minor" / "the next agent will figure it out"
are NOT valid reasons. Minor gaps compound - that's the whole point of this loop.
- Concrete example of a valid P-fix: discover
agent-browser screenshot
takes path positionally not as --output <path>. One line in a table. Edit it in. Do not just log it.
- The goal: the next agent never has to leave the loader.
2. Log the result.
echo "[$(date -u +%FT%TZ)] ops: <what was missing or fixed> [FIXED|LOGGED]" >> state/log/loader-feedback.log
FIXED= you patched this loader inline (P-fix).LOGGED= too large for inline; the PostToolUse enqueue + Stop-hook drain
will rewrite the loader from scratch on next session-end.
Do not skip this. Every agent run must leave the system better than it found it. The loader is the setpoint; you are the sensor; the gap is the error signal; closing the gap is the correction.
api.ts- the code it can call
⚠ no api.ts - this skill has no typed action surface
scripts- helper scripts it can run
prose-only skill - 1 inline code block live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
| timestamp | verb | score | primary_issue | artifact |
|---|---|---|---|---|
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:56Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:56Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |