Exported functions in state/lib/hooks.ts. .md file to compare - side-by-side diff against hooks
hooks
description: "Triggers on prompt mention of 'hooks'."
What it does for you
Sets up automatic actions that fire at the right moments.
What it produces
A recent result, so you can see the kind of work it returns.
loading…
How to get it
These run inside the Snappy workspace. Want this working in your business? I set skills like this up with you, in one focused week.
For developers how this skill is built, graded, and how it runs
at a glance- the short version
what's inside - the parts that make up a skill 3/4 present
A skill is just a few plain-text files. Only the main one is required. The rest are optional, added as the work needs them. This is what the skill is made of; how it runs is just below.
state/skills/hooks/SKILL.md
present
state/lib/hooks.ts
present
state/bin/hooks/
not present
state/skills/hooks/AGENTS.md
present
how it's graded - what counts as a good run 4 criteria · 3 deterministic · 1 judge
Each row is one thing a good run has to get right. deterministic means a quick check decides, pass or fail. judge means the AI reads the result and rates it. Grading each piece on its own (instead of one overall score) shows exactly where a run fell short, so the fix is obvious.
how it runs - the shared frame every skill uses 5/5 present
Every skill runs the same way. One part does the work, a separate part checks it, and a short loader hands the AI exactly what it needs for the job. Anything this skill doesn't use shows a one-line note saying why, on purpose, not by accident.
state/log/pending-eval.ndjson - Hook entries in ~/.claude/settings.json MUST be wrapped — bare {command} rejects whole settings.json silently. (feedback_settings_hooks_must_be_wrapped.md, killed byline 2026-04-17)
- Claude Code keeps the reference snappy-os-inject.sh on UserPromptSubmit and PreToolUse:Task|Agent; it fetches program.md + state/index.md and mention-triggered state/skills//AGENTS.md loaders.
- Codex MUST NOT use snappy-os UserPromptSubmit for normal context. Codex adds that output every turn and suppressOutput is not implemented, so it creates visible repeated blocks. Use SessionStart via state/bin/codex-session-start-context.sh and quiet Stop via state/bin/codex-stop-hook.sh.
- Cron jobs, hooks, and slash-command-invoked skills all log exactly one eval row per run via score() — score 0 with a notes field on defect, positive score on success. Never two rows for the same run. (CONSTITUTION invariant #4)
what it has learned - fixes written back in over time sample
When a run hits something this skill didn't handle, the fix gets written back into the skill so it doesn't happen again. FIXED means it was corrected on the spot. LOGGED means it's queued for a bigger rewrite. Either way, the skill gets a little better and never makes the same mistake twice.
- Loading feedback rows…
how the work flows- who makes it, who checks it
import from `state/lib/hooks.ts` — `listHooks()`, `getHookStatus()
getHookStatus()` after any settings.json edit to confirm no silent rejection
SKILL.md- the skill, written out in plain English
hooks
Hook management for the Claude Code harness.
Ported from kernel snappy-hooks in Phase 0.5. See state/lib/hooks.ts for the full API surface.
Steps
listHooks()- seestate/lib/hooks.tsgetHookStatus()- seestate/lib/hooks.ts
Eval
Actor: the exported functions in state/lib/hooks.ts. Auditor: none wired yet - eval is manual (Robert review). File a state/log/pending-eval.ndjson row on each run.
Score convention:
| Outcome | Score |
|---|---|
| Pass on first try | 1.0 |
| Failed first, auto-fix applied, re-check passed | 0.5 |
| Still failing or unrecoverable | 0.0 |
Gotchas
- Claude Code and Codex use similar hook JSON wrapping, but not the same user experience.
- Claude Code supports
statusLine,UserPromptSubmit,PreToolUse,PostToolUse,Stop, andSessionStart. The snappy-os reference loader stays there. - Codex
UserPromptSubmitadds context on every turn. Do not wire snappy-os there; it visibly repeats large blocks andsuppressOutputis not implemented. - Codex snappy-os context belongs in
SessionStartthroughstate/bin/codex-session-start-context.sh. It should stay compact and point to files on disk instead of embeddingprogram.mdorstate/index.md. Any startup maintenance such aspull --automust run inside that adapter with stdout/stderr redirected; separate CLI SessionStart entries can print prose/errors and break Codex's JSON parser. - Codex
Stophooks must be silent. Usestate/bin/codex-stop-hook.sh, which routes normal CLI output into~/.codex/logs/snappy-os-stop.log. - See the kernel SKILL.md for original long-form hook API guidance only as a read-only reference.
Graduation
This skill is prose. Graduate by defining a deterministic auditor and flipping eval: auto.
Rubric
criteria:
- name: list_hooks_availability
kind: deterministic
check: "The `listHooks()` function from `state/lib/hooks.ts` is callable and returns a parsable JSON array."
- name: get_hook_status_availability
kind: deterministic
check: "The `getHookStatus()` function from `state/lib/hooks.ts` is callable and returns a parsable JSON object."
- name: codex_hooks_configuration
kind: judge
check: "Codex-specific hooks (`UserPromptSubmit`, `SessionStart`, `Stop`) are correctly configured per the Gotchas section, preventing output repetition and ensuring silence where required."
- name: log_entry_on_run
kind: deterministic
check: "A `state/log/pending-eval.ndjson` row is filed after each execution of the skill."AGENTS.md- what the AI loads when this skill comes up
hooks - loader
Per-turn rules for the hooks skill. Full reference: state/skills/hooks/SKILL.md. Do not skip these.
Critical Rules
- Hook entries in
~/.claude/settings.jsonMUST be wrapped - bare{command}rejects whole settings.json silently. (feedback_settings_hooks_must_be_wrapped.md, killed byline 2026-04-17) - Claude Code keeps the reference
snappy-os-inject.shonUserPromptSubmitandPreToolUse:Task|Agent; it fetches program.md + state/index.md and mention-triggeredstate/skills/*/AGENTS.mdloaders. - Codex MUST NOT use snappy-os
UserPromptSubmitfor normal context. Codex adds that output every turn andsuppressOutputis not implemented, so it creates visible repeated blocks. UseSessionStartviastate/bin/codex-session-start-context.shand quietStopviastate/bin/codex-stop-hook.sh. - Cron jobs, hooks, and slash-command-invoked skills all log exactly one eval row per run via
score()- score 0 with anotesfield on defect, positive score on success. Never two rows for the same run. (CONSTITUTION invariant #4)
Commands
| ui dashboard | state/skills/hooks/resources/ui.openui | |invoke: import from state/lib/hooks.ts - listHooks(), getHookStatus() |verify: getHookStatus() after any settings.json edit to confirm no silent rejection |eval log: state/log/pending-eval.ndjson (manual eval - skill: "hooks")
OpenUI Resource
- Skill-owned OpenUI Lang resource:
state/skills/hooks/resources/ui.openui. Read it before rendering or editing this skill's generated component surface. - Treat this resource as a first-class artifact of the skill, not a generic chat response. Improve it when the skill's user-facing output needs to become richer.
- System resources compose OpenUI primitives and inherit SnappyChat tokens. Use
ui_contract: brandedin SKILL.md only for deliberate platform or client visuals.
Known Pitfalls
- Settings.json silent reject: malformed entry kills the whole file's behavior - verify with
getHookStatusafter edits - Default sync scope is
state/; pushingprogramorsourcesrequires explicit--scopeflag (program.md sync)
Self-Test
An agent reading this should correctly:
- [ ] Wrap hook entries properly, never bare
{command} - [ ] Verify with
getHookStatus()after settings.json edits - [ ] Log a friction (not an eval) when a hook fires but its skill defects
Self-report
If this loader fell short, append a line:
echo "[$(date -u +%FT%TZ)] hooks: <what was missing>" >> state/log/loader-feedback.log
<!-- kernel-ok: historical attribution for the PID-loader pattern. -->
Self-correcting loader (PID feedback)
This is the rule that makes loaders learn. Ported from snappy-kernel, where it demonstrably worked: the snappy-dom-cartographer skill mapped Skool admin UI once, every later ship-agent inherited the full map for free.
Before you finish, do two things:
1. Fix gaps (P - proportional). MANDATORY. If this loader didn't cover your case - if you had to read another file, run an undocumented command, work around a wrong selector, or discover a quirk - you MUST attempt an Edit to this AGENTS.md before you log.
- Default action: edit this file. Surgical. Add the missing line, table
row, or code example where it belongs. No restructuring.
- Only
LOGGEDis allowed when: the fix needs >10 lines, spans multiple
files, or requires a structural rewrite. In that case the state/regen/drain.sh queue picks it up asynchronously.
- "I didn't have time" / "it's minor" / "the next agent will figure it out"
are NOT valid reasons. Minor gaps compound - that's the whole point of this loop.
- Concrete example of a valid P-fix: discover
agent-browser screenshot
takes path positionally not as --output <path>. One line in a table. Edit it in. Do not just log it.
- The goal: the next agent never has to leave the loader.
2. Log the result.
echo "[$(date -u +%FT%TZ)] hooks: <what was missing or fixed> [FIXED|LOGGED]" >> state/log/loader-feedback.log
FIXED= you patched this loader inline (P-fix).LOGGED= too large for inline; the PostToolUse enqueue + Stop-hook drain
will rewrite the loader from scratch on next session-end.
Do not skip this. Every agent run must leave the system better than it found it. The loader is the setpoint; you are the sensor; the gap is the error signal; closing the gap is the correction.
api.ts- the code it can call
#!/usr/bin/env npx tsx
/**
* snappy-hooks/api.ts -- Hook management for the Claude Code harness.
*
* Reads hook configuration from ~/.claude/settings.json and checks
* hook scripts in ~/.claude/hooks/ for existence and executability.
*
* Usage:
* npx tsx api.ts list # list all configured hooks
* npx tsx api.ts status # check hook script health
*
* Or import as module:
* import { listHooks, getHookStatus } from "./hooks.ts";
*/
import { existsSync, readFileSync, realpathSync, statSync } from "fs";
import { join } from "path";
import { env } from "./env.ts";
const SETTINGS_PATH = join(process.env.HOME!, ".claude/settings.json");
const HOOKS_DIR = join(process.env.HOME!, ".claude/hooks");
interface HookEntry {
type: string;
command: string;
timeout?: number;
}
interface HookGroup {
matcher: string;
hooks: HookEntry[];
}
interface HookConfig {
[event: string]: HookGroup[];
}
/** Lists all hooks configured in ~/.claude/settings.json. */
export function listHooks(): { event: string; matcher: string; command: string; timeout?: number }[] {
if (!existsSync(SETTINGS_PATH)) {
throw new Error(`settings.json not found at ${SETTINGS_PATH}`);
}
const settings = JSON.parse(readFileSync(SETTINGS_PATH, "utf-8"));
const hookConfig: HookConfig = settings.hooks || {};
const results: { event: string; matcher: string; command: string; timeout?: number }[] = [];
for (const [event, groups] of Object.entries(hookConfig)) {
for (const group of groups) {
for (const hook of group.hooks) {
results.push({
event,
matcher: group.matcher,
command: hook.command,
timeout: hook.timeout,
});
}
}
}
return results;
}
interface ScriptStatus {
name: string;
path: string;
exists: boolean;
executable: boolean;
sizeBytes: number;
}
/** Checks all .sh scripts in ~/.claude/hooks/ for existence and executability. */
export function getHookStatus(): ScriptStatus[] {
if (!existsSync(HOOKS_DIR)) {
return [];
}
const { execSync } = require("child_process");
const files: string[] = execSync(`ls ${HOOKS_DIR}/*.sh 2>/dev/null || true`, { encoding: "utf-8" })
.split("\n")
.filter(Boolean);
return files.map((filePath) => {
const stat = statSync(filePath);
const executable = !!(stat.mode & 0o111);
return {
name: filePath.split("/").pop()!,
path: filePath,
exists: true,
executable,
sizeBytes: stat.size,
};
});
}
// --- CLI ---
if ((() => { try { return import.meta.url === `file://${realpathSync(process.argv[1])}`; } catch { return false; } })()) {
(async () => {
const [, , cmd] = process.argv;
switch (cmd) {
case "list": {
const hooks = listHooks();
if (!hooks.length) {
console.log("No hooks configured in settings.json");
break;
}
for (const h of hooks) {
console.log(`${h.event}\t${h.matcher}\t${h.command}${h.timeout ? `\t(${h.timeout}s)` : ""}`);
}
break;
}
case "status": {
const scripts = getHookStatus();
if (!scripts.length) {
console.log("No hook scripts found in ~/.claude/hooks/");
break;
}
for (const s of scripts) {
const status = s.executable ? "OK" : "NOT EXECUTABLE";
console.log(`${status}\t${s.name}\t${s.sizeBytes}b`);
}
break;
}
default:
console.log("Usage: npx tsx api.ts [list|status]");
}
})();
}
scripts- helper scripts it can run
prose-only skill - 1 inline code block live in SKILL.md above (no state/bin/ sidecar yet).
how we check it- the checks, plus the last 10 runs
| timestamp | verb | score | primary_issue | artifact |
|---|---|---|---|---|
| 2026-04-25 04:11Z | - | 1.00 | - | - |
| 2026-04-21 15:58Z | - | 1.00 | - | - |
| 2026-04-21 15:56Z | - | 1.00 | - | - |
| 2026-04-21 03:53Z | - | 1.00 | - | - |
| 2026-04-19 00:02Z | - | 1.00 | - | - |
| 2026-04-18 23:53Z | - | 1.00 | - | - |
| 2026-04-18 23:41Z | - | 1.00 | - | - |
| 2026-04-18 23:37Z | - | 1.00 | - | - |
| 2026-04-18 23:21Z | - | 1.00 | - | - |
| 2026-04-18 23:18Z | - | 1.00 | - | - |